RELEASED GAMES

HUNTING SIMULATOR

  • Cross platform (PS4(+pro)/XboxOne/PC
  • Debugging/bugfixing
  • Implement achievements/trophies
  • Shootingrange Gamemode
  • Unreal4


FINISHED PROJECTS

Lorn

  • Project in Unreal 4, 3 artists 2 programmers
  • Main AI programmer
  • Behaviour Trees in Unreal
  • Blueprint coding
  • Blog

Augmented Reality project

Astroscape

  • Worked in a team of 2 programmers and 2 artists
  • Made with unity
  • Mobile Game
  • Learned a lot about using menu's and UI
  • Blog

Enlighten

  • Working in a team of 2 programmers and 3 artists
  • Made with Unity
  • Implemented a unique game mechanic
  • Learned to design a level for a puzzle
  • Learned how to use sourcecontrol with bitbucket and tortoise

Ponpoko clone

  • Learned using Unity 
  • Learned basic C#
  • Learned working with a partner
  • First 2.5D game

Risk of rain clone

  • First solo project
  • Learned basic c++
  • Learned working with an easy in-house engine
  • Learned how to make and use sprites

GLOBAL  GAMEJAM 

GGJ 2016

GGJ 2015

  • First game project I participated in
  • Made low poly 3D assets
  • Learned the process of making a game within a team
  • Global Gamejam Website

RESEARCH  TOPICS

AI Research

  • AI research on Situational Awareness
  • Implemented Flocking
  • Learned using NavMesh
  • Paper

Shader Research

  • Fur shader
  • Learned HLSL
  • Paper